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Waiting

CartoonsCreative Commons
Poster for Waiting

About this film

Waiting is a collection of waiting poses, collected from videogames and shown sequentially. It is a removal of player agency coupled with a positioning of avatars in safe places as a challenge to the assumption that modern games are difficult and adversarial. Finally, for non-gamers, it is a visual example of an anti-violence game. The player and avatar do nothing, and thus no violence occurs.

Directors & creators

Joshua Fishburn

Subjects

machinima; waiting; character; avatar; non-violence; video art

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